Mine and Conquer RELEASED!!
This month I have been working on this game for Cube’s Game a Month challenge, here is the video I made on it!
If you want to download it, check the itch page I made for it!
The game features four factions, the humans, piglins, wither skeletons, and the pillagers. Each faction can place units and buildings, and must collect resources
in order to do so.
The humans are able to mine iron and eventually diamonds, iron provides superior damage and armor. They can also craft shields for a quick
early game boost to make up for their rather lacking base stats. The human faction can also make libraries to give their units the enchanted buff, and can make endermen and iron golems as special units.
The piglins are able to mine gold and eventually netherite, gold provides a faster mining and attack speed. Netherite is the strongest, but mining it consumes gold as it has to be processed from debris. Their base stats have strong attack. The piglin faction can also make hoglins and piglin brutes as special units.
The pillagers are not able to mine, but are able to pillage to get their hands on iron and emeralds. Pillagers have ranged units instead, which gives them a good advantage. They can craft statues using iron to boost attack of nearby units, and can craft jails. Each time the pillagers defeat a unit they will capture an allay in the jail representing that units soul, and after enough time, and with an emerald, the allay will convert into a vex who will fly around and wreak havoc.
The wither skeletons are not able to mine, but their hit inflicts the wither debuff, which makes them very strong. The wither skeletons are very aggressive.
Undead mobs will spawn all around the map to hurt all factions, and snowmen will spawn in the snow near the pillagers to balance them a bit. There may be a secret enemy that you will have to play the game to find out…